Comparison Index | C++ | Java |
---|---|---|
Platform Independence | C++ relies on platform; not platform-independent | Java is platform-independent. |
Main Usage | C++ primarily used for system programming. | Java mainly employed in application programming: window, web, enterprise, mobile. |
Design Objective | C++ designed for systems and applications programming, extending C. | Initially for printing systems, Java evolved for network computing, aiming for ease of use. |
Goto | Goto statement supported in C++. | Java lacks support for the goto statement. |
Multiple Inheritance | C++ supports multiple inheritance. | Java lacks multiple inheritance via classes but provides it through interfaces. |
Operator Overloading | Operator overloading is supported in C++. | Java does not support operator overloading. |
Pointers | Pointers are supported in C++. | Java internally supports pointers but restricts their use in programming. |
Compiler & Interpreter | Compiled by a compiler, platform-dependent. | Compiled to bytecode then interpreted, enabling platform independence. |
Call by Value/Reference | Supports both call by value and reference. | Only supports call by value; no call by reference. |
Structures & Unions | Supports structures and unions. | Lacks support for structures and unions. |
Thread Support | Lacks built-in thread support; relies on third-party libraries. | Built-in support for threads in Java. |
Documentation Comment | No support for documentation comments. | Supports documentation comments for code documentation. |
Virtual Keyword | Supports virtual keyword for function overriding decisions. | All non-static methods are implicitly virtual. |
Unsigned Right Shift | Does not support unsigned right shift (>>>) operator. | Supports unsigned right shift (>>>) operator, ensuring zero fill for negatives. |
Inheritance Tree | Always creates a new inheritance tree. | Uses a single inheritance tree, with all classes ultimately deriving from Object. |
Hardware Interaction | Closer interaction with hardware. | Limited interaction with hardware. |
Object-oriented | Object-oriented, but single root hierarchy not feasible in C. | Object-oriented; all entities (except fundamental types) derive from Object. |